----ABOUT----

-Made for the Kenney Jam 2022 in 48 hours 

-You are a Kn.y.J type Parasite, otherwise know as (worm), and you have unwelcomed guests

----HOW-TO-PLAY----

-Move around using your mouse

-Press mouse left click to slow down

----GOAL----

-Eat as much and grow as big as you can before you die

----HELP----

-When the timer reaches zero you become an adult and can no longer grow bigger

-Green dudes give 100 points

-Blue dudes give 200 points

----CREDITS----

-Visual and sound assets were provided by - Kenney.nl

-Font - Dogica by Roberto Mocci 

----ABOUT-THE-DEVELOPMENT----

-This is my second ever game jam, and second ever public game

-Wanted to make some custom music but there wasn't enough time so i used very slowed down sound effect, because it seemed like good enough ambient music 

-There are some bugs but none are game breaking(nvm i found 2 (1st is running into a sword before its disabled, and 2nd is npcs climbing out of bounds using the stairs))

-The most annoying bug is the worms body parts not rotating like they are supposed to, it works like its supposed to separately, but not with the rest of the game >:(

-Was made using Godot

Download

Download
KnyJ_type_Parasite(Jam_version).zip 15 MB

Install instructions

Download --> Extract the zip --> run the Parasite.exe file

Comments

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(+1)

The sound effects are good! The only major thing I miss is for the worm to be affected by gravity when not in a wall. Otherwise, the game is pretty solid, the worm movement is smooth, and didn't found any bugs so far. Good one!

(+1)

I really liked the ambient sounds.  It's so cool that you created them by slowing down sound effects.  I'll have to give that a go myself.  I thought the animation was great, the snake moves really well.  This is an interesting concept and there's a lot that can be done with it.  Nice to see a game where you play as the monster as opposed to the usual trope characters in horror games.

Nothing seemed to happen when the countdown hit 0.  I was expecting a game over screen.  Maybe I misunderstood the description.

(+1)

Thanks for the feedback! 

So the thing with the countdown.. In the original idea, when you reach the countdown you are unable to become bigger, but when you get cut in half,  the other half becomes an ai which roams the map. 

That didnt happen because there wasn't enough time left. Now you only stop getting bigger.